<root>
	<!-- <Parent>	NPC	</Parent> -->

	<Volatile>
		<position/>
		<yaw/>
		<!--<pitch> 20 </pitch>-->
	</Volatile>

	<Interfaces>
		<Interface>			GameObject		</Interface>
		<Interface>			State			</Interface>
		<Interface>			Flags			</Interface>
		<Interface>			NPCObject		</Interface>
		<Interface>			Motion			</Interface>
		<Interface>			Combat			</Interface>
		<Interface>			Spell			</Interface>
		<Interface>			AI				</Interface>
	</Interfaces>

	<Properties>
	</Properties>

	<CellMethods>
	</CellMethods>
</root>

